Abstract

Skuarewave is a holographic musical instrument built in Godot, running on Meta Quest 3 with hand tracking and a gesture-based interface. A musician composes and performs music by waving and pinching inside holographic skuares (squares) in mixed reality. There are three instrument sequencers and a drum sequencer, each supporting variable-length sequences up to 64 steps. Key, mode, and octave can be changed in real-time with gestures as the composition plays live. There are real-time audio effects and a 3D waveform visualiser. The demo features a live performance incorporating live looping on Bb flute with holograms, with the performer's view projected for the audience and audio transmitted wirelessly.

Keywords

Godot, hand tracking, holographic interface, live performance, Meta Quest 3, MIDI, mixed reality, step sequencer, XR

Publication Date

2026-06-08

Event

2026 ACM International Conference on Interactive Media Experiences, IMX 2026

Publication Title

IMX 2026 - Proceedings of the 2026 ACM International Conference on Interactive Media Experiences

Publisher

Association for Computing Machinery (ACM)

ISBN

9798400724480

First Page

668

Last Page

669

Deposit Date

2026-07-17

Creative Commons License

Creative Commons Attribution 4.0 International License
This work is licensed under a Creative Commons Attribution 4.0 International License.


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