Submissions from 2024
The Trouble with Technology, John O'Connor
Avatar - Identity with Intent, John O'Connor and James Neville
Submissions from 2022
Re-Worlding the Virtual: Exploring Art and Archipelagic Education through Virtual Environments, Glenn Loughran and John O'Connor
Submissions from 2020
Walking West: a Dérive Along the “Longest, Wickedest Street in America”, Conor McGarrigle Dr.
Submissions from 2019
#Riseandgrind: Lessons From a Biased AI, Conor McGarrigle
Submissions from 2017
Playing with Loose Parts: the Design 12 Course and Pre-Digital Interactive Environments, Tim Stott
Submissions from 2016
The Commodification of the Cemetery: Burial Sites as Multi Disciplinary Spaces, Siobhan Doyle
Eventalising Critical Theory through the Video Essay format in Long Distance Learning., Glenn Loughran
Loose Parts and Black Boxes: Play Orbit’s Cybernetic Ontology of Toys, Tim Stott
Submissions from 2015
The Researcher's Challenge: Entertainment or Epistemology?, Clare Bell and Mary Ann Bolger
Typography "In & Of" Ireland, Mary Ann Bolger
Commodification of Cemeteries: Burial Grounds as Multi-Disciplinary Spaces, Siobhan Doyle
The Tri- Party Partnership: An Investigation into the Existing Support Structures within a DIT Work Placement, Kerry Meakin and Órla Keane
Community Engagement in Second Life, John O'Connor
When Attitudes Become Toys: Play Orbit and the Cybernetics of Participation, Tim Stott
KM Symposium: Designing Work, Knowledge Cafe Presentation, John Walsh
Submissions from 2014
Embracing Conversations around ‘Social Objects’:How This is Reconfiguring Design Education., Brenda Duggan
The Great Irish Famine and the Development of Journalism, Michael Foley
24 Hours of Vine: Big Data and Social Performance, Conor McGarrigle
Reading Foucault After Modern Painting: From Object to System’, Tim Stott
Submissions from 2013
Paper - A Reserve or Backgound?, Brian Fay
Pharmacologies of Texts and Images, Noel Fitzpatrick
Revisiting Ekphrasis: The Early Hermeneutic Phenomenology of Paul Ricoeur., Noel Fitzpatrick
A Digital Learning Experience in Tertiary Design Education, Kerry Meakin and Neville Knott
Lessons in Playing: A Current Work of Art as a Biopolitical Milieu, Tim Stott