ORCID
- Cathy Ennis: 0000-0002-1274-5347
Abstract
Facial expressions are a crucial part of affective communication in our daily lives, and the same applies to virtual humans. However, achieving a full range of believable and naturalistic emotional expression via VR devices still remains a challenge, particularly when constrained by the capabilities of midrange consumer VR devices without face tracking as opposed to the more expensive versions with facial tracking capabilities. In this study, we evaluated and compared three methods to control avatar facial expression in VR: continuous face tracking (FT); thumbstick label (TL), which is a VR controller's thumbstick-based selection method with visually labeled expression; and thumbstick label with confirmation button (TB), which is a variation of TL with an additional step of pressing a button. Thirty participants took part in the experiment. Participants found FT to be significantly more usable than TL and TB. While TL was comparable to FT on co-presence and several items of expressiveness, with significant gaps emerging mainly for naturalness and smoothness in expression change. These findings suggest that a well-designed control method with low latency and low motor and cognitive load can serve as an alternative method of avatar control in VR devices without facial tracking technology.
Keywords
avatars, co-presence, control methods, controller-based interaction, face tracking, facial expression, nonverbal behavior, virtual reality, VR
DOI Link
Publication Date
2026-05-01
Publication Title
Computer Animation and Virtual Worlds
Volume
37
Issue
3
ISSN
1546-4261
Deposit Date
2026-06-22
Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 International License.
Additional Links
Recommended Citation
Chandran, J. K.Sangeeth; Salvador, Marisa Llorens; and Ennis, Cathy, "Making Faces: Evaluating Facial Control Methods in VR for Live Conversations" (2026). Research Outputs: 2025-Present. 4.
https://arrow.tudublin.ie/dfrhro/4