Files
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Publisher
Technological University Dublin
Description
The desktop paradigm bridged a sizeable usability gap at a time before the term “usability” became a conscious objective goal of developers. Mapping the capabilities of the computer to how a user understands their work desk, helped users understand how to interact with a computer. The paradigm has evolved and continues to evolve and reshape itself in different platforms. However, the UIs still rely heavily on established laws and principles that suit the conditions of screens. AR has the opportunity to leverage Semiotic Extension to create context relevant UIs that rely on the focus of the real-time view to inform the user, rather than the device. This is a departure from established design patterns that may cause frustration for both the designers and the users. Nevertheless, it is an area that needs experimentation, to find levels of communication that work for AR. This poster presents the findings of a web-based visual experiment that posed the hypothesis: Can simple visual cues change the user’s interaction behaviour with a system? If so, is there a threshold between the communication value of the cues, where no behavioural change can be identified.
Publication Date
2023
Keywords
augmented reality, AR, user interface, usability, UI
Disciplines
Computer Sciences
Supervisors
Matt Smith
Conference
2023 Irish Human Computer Interaction (iHCI) Symposium
DOI
https://doi.org/10.21427/PQTE-8K67
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-Share Alike 4.0 International License.
Recommended Citation
Lyons, N. (2023). They Followed the Cheese - Visual Web-Based Experiments Showcasing the Opportunities Available for the Presentation of Information in AR. Technological University Dublin. DOI: 10.21427/PQTE-8K67