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Augmented Reality (AR) has been used for a wide variety of industries. The purpose of this study was to determine the suitability of this technology for use in ﬁlmmaking. One of the problems on a ﬁlm set is the time taken to block a scene. Blocking involves the placement of subjects and props within a scene. Diﬀerent ideas have been used for blocking including previzualisation and Virtual Reality (VR). This study proposesed the use of AR as a tool to solve this problem. Marker-based and Markerless AR were assessed in turn to determine their suitability for addressing the problem. The use of AR markers and QR codes were examined in comparison with the use of Simultaneous Localization and Mapping (SLAM) imple mentations. The marker-based AR requires a physical object to scan and markerless is done via the mapping of GPS coordinates. Experiments were conducted on the accu racy and code required for each type of AR. These involved calculating the distances from the marker and the code required to create the virtual content. Surveys and expert interviews were conducted with ﬁlmakers and people working in the AR industry to determine the usability and feasibility of the proposed application. This provided a qualitative approach to the technology as the acceptance of any new system is of equal importance to how it functions.
Blanchfield, Paul (2018). Augmented reality as a potential tool for filmmaking. Masters dissertation, DIT, 2018.